Bully: Scholarship Edition - A Comprehensive Guide to 100% Completion
Achieving 100% completion in Bully: Scholarship Edition is a challenging but rewarding endeavor. It requires dedication, exploration, and a thorough understanding of the game's mechanics and hidden secrets. This guide provides a comprehensive list of tasks and activities that contribute to your completion percentage, ensuring you don't miss a single detail.
Important Note: The game's completion tally can exceed 100%, although it won't be displayed in the stats menu. This means you might not need to complete every single errand, especially if you unlock the Running Shorts and/or Bike Shorts. Conversely, you can skip those unlocks and complete all 50 errands.
Core Activities for Completion
These activities form the backbone of your journey to 100% completion:
- Missions: Complete all main story missions (marked with a Gold Star) and side missions (marked with a Red Star). There are a total of 52 Story Missions and 24 Side Missions.
- Classes: Attend and pass all classes (Chemistry, English, Art, Gym, Biology, Music, Shop, Photography, Geography and Maths) to level 5. Successfully completing all classes unlocks the Graduation Hat.
- Collectibles: Locate and acquire all collectibles scattered throughout Bullworth.
- 75 Rubber Bands
- 40 G&G Cards
- 6 Transistors
- 25 Garden Gnomes
- 27 Pumpkins
- 19 Tombstones
- Errands: Complete at least 47 out of the 50 available errands. Errands are identified by the Blue X moving toward Jimmy and unlock after completing Pete's first errand.
- Lawn Mowing: Finish all 6 lawn mowing missions (3 at the park and 3 at houses).
- Paper Route: Successfully complete the first 3 paper route missions (10, 14 letterboxes). The other 2 paper route missions (19 & 24 letterboxes) are optional and do not contribute to the completion percentage.
- Bike Races: Win all 14 bike races (7 in Bullworth Vale, 4 in Bullworth Town, 2 in New Coventry, and 1 at Bullworth Academy).
- Go-Kart Races: Secure victory in all 8 Go-Kart Races (5 at the Carnival and 3 Street Races).
- Carnival Games and Rides: Beat keep-ups and penalty shots at least once. Ride all 3 carnival rides: The Ferris Wheel, The Big Squid and Big Canyon Railway. Beat all 4 carnival events at least once: Strike Out, High Striker, Splish Splash and Shooting Range.
- Boxing: Beat all 4 training boxing side missions.
- Arcade Games: Achieve the high score in Consumo, Nut Shots, and Monkey Fling.
- Clothing: Purchase all clothing items from Bullworth Academy, Final Cut, Aquaberry, and Worn In. Winning all clothing items from the carnival prize tent is also required. Obtaining all "purchasable clothing" unlocks the Gold Suit.
Unlocking Special Outfits
Certain outfits require specific actions to unlock:
- Black Ninja Outfit: Obtained by taking all yearbook photos.
- Red Ninja Outfit: Unlocked by completing the Big Prank. Be sure to complete the mission The Big Prank after Halloween, otherwise, if you sleep during Halloween night, this mission will become unavailable.
- Green Ninja Outfit: Unlocked by landing 1,000 projectile hits.
- Free Soda: Purchase/drink 100 sodas.
- Soda Cap: Purchase/drink 500 sodas.
- Running Shorts: Travel a distance of 100km on foot.
- Bike Shorts: Travel a distance of 100km on a bicycle.
- Pirate Hat: Beat up the secret pirate located on the island marked on the map. If he’s not there, reload the game and try again. You can recognize the location by the pirate ship nearby.
- Fire-fighter Hat: Pull 20 fire alarms. You can easily do this just before sleeping in the dorm room.
- Dunce Cap: Fail any 5 classes.
Activities That Don't Count
These actions, while potentially fun, do not contribute to your completion percentage:
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- Purchasing the 2 rock posters and scooter from the Carnival Prize Tent.
- Beating Boxing Random Challenger mini-game.
- The last 2 paper route jobs (19 & 24 letterboxes).
- Spray a tag of each clique (nerd/preppie/greaser/jock).
- Prison Outfit - obtained by completing 9 detention tasks.
- Beat the future street racer arcade game(s).
Additional Tips and Tricks
Soda
You need to buy at least 100 cans of soda and drink at least 500 cans of soda for 100% completion.
Traveling
Jimmy needs to walk or run 100 Kilometers on foot and travel another 100 Kilometers on a bike. Running 100 Kilometers rewards Jimmy with the Running Shorts outfit and cycling 100 Kilometers gives Jimmy the Bike Shorts.
Fire Alarm
Read also: Unlockables in Bully: Scholarship Edition
Jimmy has to pull the fire alarm a total of 20 times. You can easily do this just before sleeping in the dorm room.
Arcade Games
Jimmy has to set a new high score for all Arcade games. ConSumo Future Street Racer Monkey Fling Nut Shots. All Arcade machines can be found in the Souvenir Tent inside the Carnival.
Fail Class
This might sound a bit strange, but Jimmy has to fail a class 5 times. It doesn’t matter which class it is and you can still do this after passing all classes. Simply enter a class you already completed and intentionally fail it. Failing 5 classes will “reward” Jimmy with the Dunce Hat.
Read also: In-Depth Bully: Scholarship Edition Completion Guide
Beatdown
Jimmy has open a can of whoop-ass on other students or citizens. Landing a total of 1000 hits to unlock the Green Ninja Outfit. While wearing this Jimmy gains increased Projectile Damage and Accuracy.
Lockers
After passing the mission 'Halloween' Jimmy will be able to collect 2 hidden masks. To find these masks Jimmy has to break into lockers around the school.
Yearbook
After passing Photography 2 the mission 'The Yearbook' will start. From this moment the Yearbook will appear in the pause menu. Some pictures are taken during missions (special characters). After taking the final photo Jimmy will be awarded $300 and the Black Ninja Outfit.
Clothing
Jimmy has to buy every piece of clothing from the following stores: School Store Worn In Aquaberry The Final Cut
Secret Pirate
On the island marked on the map you can find a pirate. If he’s not there, reload the game and try again. If you knock the pirate out Jimmy will be awarded the Pirate Hat. You can recognize the location by the pirate ship nearby.
Trophies
You need all trophies for 100% completion. You have to pass all classes for 100% completion. If you fail a class, you can retry it the next time that class is available. There are five rotating school days, each with a different class schedule. Classes are every morning and afternoon. Every subject also has five levels
Class Rewards
Passing each class to level 5 unlocks unique abilities and items:
- Chemistry: After passing the first class you receive the Chemistry Set. After Chemistry 5 you can make Firecrackers, Stink Bombs and Itching Powder.
- English: After passing English 5 Jimmy can apologize to Bullies, Prefects and Police Officers. Jimmy will also be able to taunt bullies better.
- Art: After passing Art 5, kissing girls gives a 200% Health Bonus, girls no longer request a gift, and you receive the Art Trophy.
- Gym: After Gym 5 you learn multiple Wrestling Moves, gain Improved Weapon Accuracy, and receive the Dodgeball Trophy.
- Biology: After passing Biology 5 you receive multiple pieces of clothing and the Human Skeleton Trophy.
- Music: Before attempting Music class, make sure you use mouse and keyboard, since gamepads can mess up the rhythm. After passing Music you receive multiple music-themed clothing sets and the Cowbell Trophy.
- Shop: After passing Shop 5 you unlock the Red BMX, the fastest bike in the game, and a BMX Frame in the Dorm Room.
- Photography: After passing all Photography classes you receive the Photo Album, the Yearbook, the Digital Camera, and Double Tickets at the carnival. After passing the Photography 5 class Jimmy will earn double the tickets from Carnival activities! It is highly recommended to do this first if you want to be as efficient as possible.
- Geography: After passing Geography 5 you unlock the locations of all collectibles, several clothing items, and the Globe Trophy.
Jobs
- Paper Route: After passing "Last Minute Shopping" Jimmy can finally get his first jobs in Bullworth Town. Jimmy has to deliver all the newspapers on time. The first level has 10 clients, then 14, 19, and eventually 24. Completing all four missions earns Jimmy a total of $134.Jimmy always starts the mission on a girl's bike, but you can switch bikes if you place another bike or moped near the newspaper stand in Old Bullworth Vale.
- Lawn Mowing: Jimmy has to mow grass in parks or gardens. There are a total of six levels (3 Parks and 3 Houses).
Collectibles Breakdown
There are a lot of collectibles scattered around Bullworth. All of these are required for 100% completion, and each type of collectible comes with its own reward.
- Rubber Bands: After passing Geography 2, all Rubber Band locations will be shown on the map. If you collect all Rubber Bands, Jimmy will be rewarded with the Rubber Band Ball. The Rubber Band Ball works a bit like a slingshot, but it never runs out of ammo and cannot be taken away.
- G&G Cards: There are a total of 40 Grottos and Gremlins cards to find in Bully. After passing Geography 3, Jimmy will be able to see the locations of the G&G Cards on the map. After collecting all cards, Jimmy will be rewarded with one of the best outfits in the game: the Grotto Master Outfit.
- Transistors: After completing the mission "A Little Help", Jimmy will be able to find Radio Transistors. There are a total of 6 Transistors to collect. Each one unlocks a new mission from the Hobo where Jimmy learns new fighting moves. After passing Geography 4, all Transistor locations will be shown on the map.
- Garden Gnomes: After the strange encounter at the carnival, Jimmy will be asked to destroy all Garden Gnomes. Most of them can be found in Old Bullworth Vale (left side of town). After smashing all the gnomes, Jimmy will be rewarded with the Gnome Outfit.
- Pumpkins: During Halloween, Jimmy can destroy Pumpkins and Gravestones. There are a total of 27 Pumpkins. After Halloween, any remaining pumpkins will appear in the school basement. After destroying the final Pumpkin, Jimmy will receive Lucky's Pumpkin Mask and a special Trophy in his dorm room.
- Tombstones: Tombstones appear after completing "The Candidate", just before Halloween. There are a total of 19 Tombstones to destroy. If they are not all destroyed before "The Big Prank", they will reappear inside Spencer's Shipping Warehouse in Chapters 5 and 6.
Carnival Activities
- Go-Kart Races: There are 5 Go-Kart Races inside the Carnival (8 total in the game). After winning the first race, Jimmy will receive the Crash Helmet and 2 Carnival Tickets. All other Carnival races give the same ticket rewards. After completing all 5 races, you will unlock the City Go-Kart Races.
- Carnival Rides: Jimmy must ride several Carnival attractions for 100% completion. The required rides are the Big Canyon Railway, the Big Squid, and the Ferris Wheel.
- Carnival Games: Jimmy must win all Carnival games: High Striker, Strike Out, Splish Splash, and the Shooting Range.
- Prize Tent: Jimmy has to buy everything from the Prize Tent. Purchasing all items costs 300 Tickets. Some prizes are very useful - for example, you can buy a Scooter for 75 Tickets.
Races and Fighting
- Bike Races: There are a total of 14 races scattered around Bullworth: 7 in Old Bullworth Vale, 4 in Bullworth Town, 2 in New Coventry, and 1 at Bullworth Academy. If Jimmy wins all races, he will earn a total of $475, a Bike Helmet, a Bike Jersey, and a BMX Helmet. You are allowed to switch bikes during a race. If you place another bike near the start, you can swap as soon as the race begins - you can even use a Moped. However, you can’t get too far ahead because of the Rubber Banding System, meaning opponents will stay close no matter how fast or agile Jimmy is.
- Go-Kart Races: There are a total of 8 Go-Kart Races. Five of them take place inside the Carnival and three on the streets of Bullworth. Winning all races rewards Jimmy with Carnival Tickets, $75, and a personal Go-Kart.
- Boxing: After unlocking Chapter 2, Jimmy can enter the Glass Jaw Boxing Club. For 100% completion, Jimmy has to win all 5 Boxing Matches. After each victory, Jimmy’s punching damage will be increased, making him stronger in fights.
- Penalty Shots: Before school, during lunch break, and after school until 7:00 PM, Constantinos Brakus will challenge Jimmy in front of the gym to knock him out with 5 shots. You must successfully knock him out at least once for 100% completion.
- Keep-Ups: On the eastern side of the football field you can find Luis Luna. He will challenge Jimmy to keep the ball in the air for a certain amount of time.
tags: #bully #scholarship #edition #mission #list

