Mastering Minecraft Education Edition: A Comprehensive Guide to Commands

Commands, often referred to as "slash commands," are powerful tools within Minecraft Education Edition that allow players to adjust world settings, customize gameplay, and even alter the individual experience for users. While many options are available through the various menus, certain settings are exclusively accessible through these commands. This article provides an in-depth look at Minecraft Education Edition commands, designed for both experienced players and newcomers alike.

Accessing and Using Commands

Commands are entered via Minecraft’s chat window, which is displayed by pressing the T key (default), the enter key, or the / key. Notably, using the / key automatically enters the forward-slash prefix that commands require, making it a useful shortcut.

Predictive Text System

The slash command entry features a predictive text system to aid players in finding and using commands. As you type, the system filters the available possibilities, displaying them above the text box. Pressing the tab key autocompletes the command with the first entry in the list, and pressing it again cycles through possible arguments.

Command Execution

Commands can be executed in several ways:

  • Chat Window: Type the command, preceded by a forward-slash ('/'), into the chat window.
  • Command Blocks: Utilize command blocks for automated command execution.
  • Data Packs and Behavior Packs: Incorporate commands within data packs or behavior packs for more complex functionalities.
  • Server Console: Enter commands directly into a multiplayer server's console (without the preceding '/').

Permissions

Most commands require the executor to have a high enough permission level. In single-player worlds, this typically means enabling cheats.

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  • Java Edition: If cheats were not enabled during world creation, they can be temporarily enabled by opening the game to LAN play (Esc → "Open to LAN", then "Allow Cheats" button and "Start LAN World"). This is not permanent, but allows the use of commands until the player quits the world. To permanently enable cheats, the level.dat file must be edited.
  • Bedrock Edition: Cheats can be toggled at any time in the "Game" tab of the settings menu. When cheats are disabled, these commands cannot be used by players even if they have a high permission level.

Command Structure and Arguments

Many commands include "arguments," which modify the command's behavior. For example, the /difficulty command requires an argument to set the difficulty level (e.g., peaceful, easy, normal, or hard).

In Bedrock Edition, the client identifies arguments and provides grammar hints in the chat bar. The next argument in grammar hints turns white from gray if it can be identified by the client. If all arguments (including optional arguments) are entered, the whole grammar hint turns gray from white.

Essential Commands in Minecraft Education Edition

Here's a detailed look at essential commands, grouped by function:

World Management

  • /time set : Changes the time of day. For example, /time set 1000 sets the time to morning. A full day in Minecraft equals 24000 ticks, approximately 20 minutes in real time. A day starts at 1000, and night starts at 13000.
  • /gamerule : Used to change game mechanics specified by the rule.
  • /difficulty : Sets the game difficulty.
  • /weather [duration]: Sets the weather type to clear, rain, or thunder. The duration is set in seconds for the specified weather to last. Rain becomes snow in cold biomes.
  • /setworldspawn [position]: Sets the world spawn point to the given position. If no position is given, it defaults to the player's current position.
  • /spawnpoint [] [position]: Sets the spawn point of a player to the given position. If neither is given, it defaults to the current player and current position.
  • /maxplayers : Sets the maximum number of players for the current game session. Minecraft Education supports a maximum of 30 users per multiplayer game.
  • /immutableworld (value): This command works just like Adventure mode in other editions of Minecraft but is exclusive to Education Edition. It must be set by an operator of the world and cannot be set per player.

Player Interaction

  • /tp : Teleports either the player or a given victim player to the specified destination. Additionally rotates the player. This command has the interesting side effect of displaying the target coordinates, so that doing a /tp ~ ~ ~ will actually tell the current coordinates of the Player.
  • /msg : Sends a private message to the targeted player(s). Can be abbreviated as /msg or /w. Only targeted player(s) will receive the message.
  • /kill [player]: Without argument, kills the player itself.
  • /xp [player: target]: In the first variants, it adds the amount of experience to the targeted player.
  • /mute : If you want to prevent a target from talking, you can set this ability to true.
  • /globalmute : Disables chat for all players when set to true; otherwise, players in your world can communicate with each other within the world they are in via the client.

Item and Block Manipulation

  • /give [amount]: Adds items to the targeted player(s) inventory.
  • /fill [tileData: int] replace [replaceTileName: Block Name]: Fills the entire cube defined by from and to with the block named tileName (optionally specifying a tileData value). Options include:
    • hollow: Replace only the blocks on the outer edge of the region.
    • outline: Only replace the outer edge of the region with the specified block.
    • replace: Replace all blocks, with no dropping of current blocks.
  • /clone [maskMode: Mask Mode] [cloneMode: Clone Mode]: Clones blocks from the cube defined by begin and end into the destination. The maskMode defines how to handle destination blocks, and cloneMode defines handling of source.
    • replace: All blocks are copied as-is.
    • move: Move only non-air blocks and replace them with air-blocks.
    • normal: Do not force or move blocks from the source region.
  • /testforblock [tileData: int]: Checks whether the given position has the given block.
  • /setblock [tileData: int] replace|destroy|keep: Sets the worlds spawn point to given position. Options include: replace - Replaces without regards of old block. No dropping of block or content.

Entity Management

  • /summon [pos: x y z] [dataTag: nbt]: Spawns the named entity at your given position. I.e. /summon mushroomcow ~ ~ ~. Note that position must be specified.
  • /attribute Changes attributes of an entity to achieve custom effects.

Educational Commands

  • /allowdestructiveobjects : When set to true, players may use TNT near others.
  • /allowmobs : Mobs are living, moving creatures found within the Minecraft world.
  • /worldbuilder [player: target]: You can control who is allowed to build and change the world with this command. Only worldbuilders can target all agents. Allows an individual player the option to toggle the player's own ability to place blocks.
  • /codebuilder: These two commands will attempt to launch and connect you to Classroom Mode and Code Connection, provided you have them installed, of course.
  • /classroommode: These two commands will attempt to launch and connect you to Classroom Mode and Code Connection, provided you have them installed, of course.
  • /agent: Only worldbuilders can target all agents.

Utility Commands

  • /help [command name|page number]: Lists help related to a specific command. Typing /help optionally followed by a number gives a list of commands. Type /help for page one. Type /help with a number after it to get to a specific page. There are ten pages of commands in total. An alias of /?.
  • /locate structure : Example: /locate structure minecraft:stronghold will give you the x, y and z coordinates of the nearest stronghold.
  • /alwaysday: Sets /gamerule dodaylightcycle to false and sets /time to 5000. This is the same as the Always Day slider in the Game Settings. An alias of /daylock.
  • /testfor : Checks whether the given position has the given block. The begin and end arguments specify the source regions which are matched against an equally sized region starting at destination.
    • all: Each and every block must match to be part of the match total. A successful match will list the number of matching blocks.

Commands in Detail

Targeting Players

In most commands where a player may be specified as an argument, it is possible to "target" one or more players instead of specifying players by name.

Coordinates and Rotation

When you load into the game, you do not automatically start at 0,0,0. The easiest way to see the location where you are is to use Show Coordinates. With regards to coordinates, rotation is optional. You can also use negative values for tildes and relative coordinates.

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Obsolete Commands

  • /replaceitem: Removed in 1.17 (20w46a).
  • /placefeature: Removed in 22w18a.
  • /locatebiome: Removed in 22w19a.

Important Considerations

  • Success Conditions: A command's Success Conditions must be met in order for the game to consider the command "successful." This is used to determine a variety of things, such as the output of a redstone comparator feeding from a command block with a command.
  • Unknown Usage Commands: Some commands have unknown usage and are reportedly used by developers only.
  • Areas that update without any Players: Adds areas that update without any Players in them. There can be a maximum of 8 in a world.

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tags: #minecraft #education #edition #commands #list

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