Ultimate College of Winterhold Guide
The College of Winterhold in Skyrim is a location steeped in mystery and intrigue. As the center of magical learning in Skyrim, it has attracted countless players to its hallowed halls. This guide aims to provide a comprehensive overview of the College, covering everything from installation to essential mods that enhance the experience.
Installation
Begin by following the installation instructions for the Ultimate College of Winterhold mod. This mod overhauls the college and adds a significant amount of new content and features.
Important Notes:
- Note: OCW_SFCO_FEPatch.esp is now missing, which was used in
[Merge] Snazzy Overhaul Patches Merged. - UCOW has patches for Bijin AOI and Pandorable NPCs, so unhide the NPC Retexture Merge or FOMOD won't let you take his patches.
- Download and install the Ultimate College of Winterhold.
- When you enable the mod, you will have patches with missing masters. We need to integrate them into the existing merge for NPCs. Do the following:
- Lanterns of Skyrim II Patch is needed, but I haven't noticed any issues.
Core Mods
Several core mods form the foundation of an enhanced Skyrim experience, particularly when focusing on the College of Winterhold.
- Requiem - The Roleplaying Overhaul: Completely retools all of Skyrim to create a challenging, deleveled world with plenty of meaningful choices. It can be a bit obtuse, so it is highly recommended to read up on it.
- Requiem - Minor Arcana SSE Convert: Tweaks many aspects of the game to provide a more consistent experience.
- Requiem - Dragonborn Patch: Applies Requiem’s overhauls to the Dragonborn DLC.
- Skyrim Unbound Reborn: Skips the main quest up to right before you’re called by the Graybeards and offers plenty of pre-start options (found under the Wildlander menu), such as where to start the game and whether or not your character is actually Dragonborn.
- Diverse Character Creation: A character creation system that aims to bring the ideologies of Skyrim, Morrowind, and Oblivion together as one cohesive system. DCC introduces the ability to create characters with asymmetric skill levels and start with different (or no) spells based on your skills.
- Wildlander SE: The one mod which ties everything together.
Immersion Mods
Immersion is key to truly experiencing the College of Winterhold. Mods can enhance the atmosphere and make the game world feel more alive.
- Immersive College NPCs: Adds students and guards to the College of Winterhold for added immersion.
- Realistic Conversations: Improves the NPC's conversation AI, making them talk to each other and less likely to talk to you from a distance, while adding expressions and emotions to the conversations.
- Relationship Dialogue Overhaul: Makes friends talk to you more like friends. Followers have much more to say when speaking to them. If your spouse is a follower, he/she will talk to you like a spouse instead of a generic follower. NPCs who dislike you (not bandits and Forsworn, but citizens of towns and cities) will have more insults to say and may even completely stop talking to you if you continue to pester them.
- To Your Face SE and VR: NPCs will not speak greetings towards the Dragonborn’s back.
- Guard Dialogue Overhaul SE: Adds dialogue, realism, and respect towards the player in the dialogue of Skyrim’s guards, making that dialogue much more immersive.
- No NPC Greetings (Special Edition): Reduces the distance required for NPCs to greet you. NPCs such as laborers no longer greet you from a great distance.
Questing and Exploration
Mods that expand the questing and exploration aspects of the game can add depth and replayability to the College of Winterhold experience.
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- Even Better Quest Objectives: Enhances the quest descriptions in the vanilla game so that you have a clear sense of where you are supposed to go and what you are supposed to do besides looking at the quest markers.
- Finding Velehk Sain: This mod creates additional content surrounding the strange gauntlet in the Midden Dark, as well as the four missing Apprentices from the College of Winterhold.
- The Choice is Yours: Stop quests from starting automatically. Pursue the quests you want, ignore the ones you don’t.
Magic Enhancements
Given that the College of Winterhold is a center for magical learning, mods that enhance the magic system are essential.
- Spell Research: This mod is large and complex, so you’ll want to consult the guide or this video guide. The guide is for US 3.4, but the only thing that’s changed with Spell Research since then is the name of the liquids.
- Arctic - Frost Effects Redux: Improved and realistic textures applied to frost spells and effects along with new 3D meshes!
- Deadly Spell Impacts: Fire, lightning, frost, and spit (Spider/Chaurus) spell impacts now have their own unique textures. This mod also increases the variation in impact size, increases the size of dragon breath impacts, and adds melted snow impacts for fire and lightning spells.
- Voltage 4-2K: Improved and realistic textures applied to Shock spells.
- No More Ugly Effects SE: Replaces certain character effect shaders with an invisible version. No more garish green glow from Alteration armor spells! No more red/green/blue outline when using drain spells and effects.
Faction and College-Specific Mods
Enhance your experience with mods tailored to the College of Winterhold and other factions.
- Misc. College of Winterhold Tweaks: A collection of tweaks, additions, fixes, and adjustments to the College of Winterhold.
- Obscure’s College of Winterhold: An expansion and overhaul for the College of Winterhold, including two new towers, a re-imagined Arcanaeum and Hall of the Elements, revised set dressing and clutter in many areas, changes that appear over time, door signs to assist with navigation, support for many other mods, and not a trace of hay.
- College of Winterhold Entry Requirements: Check the MCM settings for College of Winterhold Entry Requirements.
- Improved College Entry - Questline Tweaks: Check the MCM settings for Improved College Entry - Questline Tweaks.
- Choose Your Own Arch-Mage: Why should the Psijic Order decide who should become the new Arch-Mage? It should be the choice of the current Arch-Mage. Unfortunately for Winterhold, that’s you.
UI and Display
A clean and informative user interface can greatly improve the gameplay experience.
- SkyUI: An essential UI overhaul for Skyrim.
- SkyHud: Customize your HUD for a more immersive experience.
- More HUD SE: Adds more information to your HUD.
- A Matter of Time: Adds a clock and date to your HUD.
- Iequip: Allows for quick equipment switching.
- SkyUI Plugins:
- Favorite Things: Enhances the favorites menu.
- Inventory Functions SE: Adds functions to the inventory menu.
- SkyUI AIO Survival (SAS): Adds survival elements to SkyUI.
- Wider MCM Menu for SkyUI SSE: Makes the MCM menu wider.
- Display Tweaks: All-in-one solution for smooth FPS-unlocked gameplay. Includes a physics fix, borderless fullscreen performance boost, refresh rate control, highly configurable frame rate limiting.
- Notification Log SSE: Captures your notifications so you can look at them later.
- Convenient Dialogue UI - SE: Adds Q.O.L changes to the dialog menu.
- Reflection - Level Up Messages: Reflection brings back the level up messages found in previous Elder Scrolls titles.
- Undiscover Skyrim SE: Prevents you from receiving discovered messages the first time you arrive at a new location.
- Smaller Vanilla Cursors: Reduces the size of the cursor by 50%.
Gameplay and Mechanics
Enhance the core gameplay mechanics with these mods.
- Wildcat - Combat of Skyrim: Overhauls combat to be more challenging and engaging.
- Mortal Enemies SE: Makes enemies fairer by removing undodgeable aimbot attacks.
- Realistic AI Detection: Improves the balance and realism of sneaking.
- Suspicious City Guards: Guards will become suspicious and follow you when they see you sneaking around.
- Train and Study: Hit dummies and read some books to train yourself over several hours of fast-wait time to get a few levels at the start of the game.
- Pumping Iron: Gives your character more muscles over time as your character’s combat- and crafting-related skills increase.
- Non-Exploitable Crossbow Reloading SE: Prevents the player from using the old “switch weapons to instantly reload” trick.
- Make Non-Exploitable Crossbow Slow Again For Requiem SSE: Makes the corrected crossbows match Requiem crossbow reload speed.
- zxlice hitStop SSE - Script Free: Makes you feel like you really hit something when the enemy gets hit.
- Item Durability: Makes your weapons and armor lose their tempering as you use them, so you will want to re-temper them every now and then.
Survival Elements
Add survival mechanics to make the game more challenging and immersive.
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- Sunhelm Survival: Adds the need to eat, drink, and sleep.
- Frostfall: Adds cold weather mechanics.
- Campfire: Adds the ability to camp outdoors to sleep, cook, and keep warm.
- Hunterborn: Adds mechanics centered around butchering animals.
- KN Cutting Trees: Gives you the ability to harvest trees for firewood by attacking with an axe.
- Dynamic Things Alternative: Allows you to loot clutter objects and more.
- Keep It Clean and Dirt and Blood: Makes you stay clean to avoid disease and other penalties.
- High Hrothgar Kitchen: Adds an extra room connecting the High Hrothgar monastery to a small natural cave under the mountainside. This is the Greybeards’ kitchen, where they store their food supplies and cook their meals. A spring at the back of the cave serves as a water source.
Economy and Crime
Tweak the economy and crime systems for a more realistic experience.
- Trade Routes: Alters the prices and availability of goods based on location and whether certain quests have been completed.
- Trade and Barter: Increases buying and selling prices in big cities, as well as making a bunch of small price adjustments based on things like race and reputation.
- Realistic Trading Stocks of Skyrim: Gives the various fishers, woodcutters, etc. items to sell. It also lets you pay temple priests to give you long-lasting buffs.
- Better Stealing: Allows you to steal items worth less than 50 gold without having them marked as stolen. It still counts as stealing as far as the divines are concerned, though.
Transport and Followers
Improve your travel options and follower interactions.
- Immersive Horses: Adds many features, most importantly the ability to access your horse’s inventory and to call it whenever you’re outside.
- Carriage and Ferry Travel Overhaul: Adds boats and carriages to settlements all over Skyrim and allows you to take them to almost any settlement.
- FollowerLivePackage: A framework which expands the followers functionality so they are actually useful!
- Disable Follower Collision: Disables collisions between the player and allied NPCs. Allied NPCs include followers, actors commanded by the player, and actors commanded by followers.
- Follower Trap Safety: Disables the ability for followers to murder themselves by triggering traps.
- No More Ugly Combat Idles for Followers: Followers no longer use the ugly ape animation after unsheathing their weapons.
Skyrim's Population and Housing
Add more NPCs to the world and enhance player housing options.
- Populated Skyrim Prisons Cells Reborn: Populates a bit of the prisons of cities and towns in Skyrim.
- Inconsequential NPCs: Adds NPCs and dialogue scenes to Skyrim to enhance the social ambiance of the game, all voiced.
- Immersive Patrols SE: Adds a reasonable amount of Stormcloak, Thalmor, Imperial and Dawnguard patrols to Skyrim and a few Skaal, Reaver and Riekling “patrols” to Solstheim.
- AI Overhaul SSE: Changes many of the Vanilla NPCs’ AI to act more realistic and immersive.
- Armor and Clothing Extension: Adds more diversity and lore-friendly clothing options and gives NPCs more appropriate attire.
- Improved Roads: Removes animals from roads, adds bandits at night to roads, and adds patrols and travelers to roads during the day.
- Hidden Hideouts of Skyrim and Outlaws Refuges: A collection of hideouts have been added to the world. These are designed to provide your characters with immersive areas in the cities, wilderness, and sewers for rest, storage, and the occasional amenity.
- Rent My House: If you get far enough into the game that you have a lot of player houses, then you can put your unused houses to work by renting them out!
- Vanilla Housing Overhauls: Interior overhauls to Vlindrel Hall, Breezehome, Honeyside, Severin Manor, Hjerim, and Proudspire Manor.
- Hearthfire Extended: Build any furniture in any room. Build additional wings off your cellar. Also includes bug fixes and enhancements to vanilla apiaries, butter churns, and mead barrels.
- Properties Without Pestering: Allows players to purchase homes from Jarls without the need to do favor quests.
Crafting
Expand your crafting options with these mods.
- Complete Crafting Overhaul Remastered: Overhauls the crafting system.
- Simple Bedrolls and Supplies - for Campfire: Adds simple bedrolls and supplies for Campfire.
- Craftable Horse Barding More Saddles: Adds craftable horse barding and more saddles.
- Winter Is Coming SSE - Cloaks: Adds cloaks to the game.
- Honed Metal: Allows you to contract smiths and enchanters to do crafting for you.
- ClothingCraft Redux: Adds the ability to use the Honed Metal system to order clothes from tailors, which includes most alchemists.
Immersion and Roleplaying
Enhance immersion and roleplaying opportunities.
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- Immersive Speechcraft: Players are now able to interact with NPCs in multiple ways. Based on your character’s speech skill, you might be able to convince an NPC to follow you for a bit, barter, help you in combat and more!
- Underwater Treasure SSE: Adds underwater treasure chests to discover all around Skyrim.
- Nights and dungeons are very dark: Nights and dungeons are very dark, and you won’t be able to effectively explore them without a light source. You can buy a lantern, use a spell or ability such as Candlelight or Night Eye, or for vampires and werewolves Predator Vision, or use torches if you’re okay with occupying one of your hands.
Crime and Justice
Improve the crime and justice systems.
- In Wildlander, the divines will disown you if you commit too many crimes: In Wildlander, the divines will disown you if you commit too many crimes, denying you the free disease curing and powerful blessings their shrines offer.
- The Thieves’ Guild won’t let you in unless you’ve committed a certain number of crimes: The Thieves’ Guild won’t let you in unless you’ve committed a certain number of crimes; see below for more information.
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